New book 'Going Viral' explores nature, impact of Internet virality
How will we of the early 21th century be remembered? By our technological innovations, social movements and many wars, to be sure.
How will we of the early 21th century be remembered? By our technological innovations, social movements and many wars, to be sure.
Internet
Dec 4, 2013
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For many Americans, the Chinese game of mahjong evokes images of mustachioed ancient mandarins, elderly women sitting around a card table or a solitary computer game.
Social Sciences
Jul 16, 2013
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The internet is blossoming into quite the virtual vineyard. Online wine options are everywhere, from flash sale sites like Lot18 offering daily deals to Facebook prodding you to send a little something for Aunt Suzy's birthday. ...
Internet
Apr 5, 2013
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(Phys.org)—Researchers are developing a smartphone platform that enables careful monitoring of lifestyle to pinpoint and help avert triggers for stress and negative emotion.
Software
Jan 2, 2013
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Employees who are more satisfied with their pay report lower levels of work-family conflict, a study by a University of Illinois labor and employment relations professor shows.
Social Sciences
Oct 30, 2012
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(Phys.org)—New research suggests that violent video games may not make players more aggressive – if they play cooperatively with other people. In two studies, researchers found that college students who teamed up to play ...
Social Sciences
Sep 4, 2012
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If you've been paying attention the past few years, you've seen an entire category of gadgets become almost extinct.
Software
Aug 2, 2012
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Google co-founder Larry Page has a Facebook fixation. When he replaced his mentor Eric Schmidt as Google's CEO last April, Page insisted that the company had to be more aggressive about countering the threat posed by Facebook's ...
Business
Apr 4, 2012
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Researchers are exploring ways to make rescue robots less "creepy" and more user-friendly, incorporating lessons learned from studies of how humans interact with technology
Robotics
Mar 14, 2011
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boundary crossing in online games, researchers Jonas Linderoth and Camilla Olsson at the University of Gothenburg analyse the culture of online games and the boundary-crossing community associated with the activity. The report ...
Social Sciences
Oct 12, 2010
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